Cyborg

I had inspiration for this sculpture after watching Cyberpunk: Edgerunners. It was done without any reference at all, not for the sculpting and not for the coloring. All of it came from my imagination, which is uncommon, since usually I would have some references.

I wanted to make a cyborg, a hybrid of human and machine, and it sounded like a fun sculpture idea. I just wanted to play, and I had a bunch of cool ideas. I don't think I could have found references for all the cool features I wanted anyway. So pretty early I decided to go all in on the cool things, leaving out realism and scenery, and shoved in as many as I could think of.

But a regular cyborg wasn't enough. I needed to make it cooler, so... four arms? Definitely four arms! Going with four arms got me thinking about anatomy, and I saw two main schools: two chest muscles versus four. In my opinion, you must have a separate pair of chest muscles for it, the same contraction as you need with two hands. I didn't go further than the initial thought process on it, but it was a fun train of thought to track down.

And going all out, a cyborg with four arms isn't enough. The initial idea was to have him striking a cliché action pose, with his leg coolly resting on a huge monster head he had just slain, with blood dripping from the head and his weapons as well. Even though I thought of showing only about a fourth of the creature's head, I'm not capable of only sculpting a fourth, so the effort would still be for one giant monster head, and then I'd have to cut it.

After I finished sculpting the cyborg, I was pretty tired, so I went with an easier option: a Dune style monster worm, which is much faster to sculpt than an entire detailed head at that scale. I still considered adding gruesome blood to his weapons and body, but because I made the Dune worm alive, it would definitely make no sense to have blood all over him. So, I finished it as is.

I like the final result. It has many fine, nice details, and I think it's cool, although the scene isn't coherent enough.

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